Dos2 max persuasion needed. If the score is greater than a threshold you win. Dos2 max persuasion needed

 
 If the score is greater than a threshold you winDos2 max persuasion needed  After my respec from useless stealth into femme fatale persuasion (5 currently), I haven't failed a single persuasion check yet (Driftwood), and none of my attributes are higher than 25

Each point of persuasion gives you +4 (or well removes 4 from what you need). The NPC has 30 FIN, as shown in the video. All characters begin with a basic 10 points in each attribute. You cannot steal more than the weight or gold limit, and if you try to, you will get caught. PvE, PvP and fashion builds guide for DOS2. I decided to do some very light testing on this with Tarquin once I got to him for the first time. But, if a character has a Persuasion(CHA) higher than +10 (I've seen +13 at level 12) then you don't need to buy full Attitude, just 40. You should min-max those traits as such. Increasing Loremaster allows you to identify more, faster. which is why high persuasion characters often pass their checks even with low attributes. like bow vendor in driftwood, pet featherfall, etc. Some people are a stickler for rules and would disagree, but it's up to you. You have 3 choices, 1choice is 90+ to succeed, another 85+ and another 99+. It sounds as if you've made him hostile so your only option is to kill him. persuasion gives a +5 bonus to all your attributes for speech checks. Red Prince has 12 Finesse. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. Yes, they are valuable, but their amount in your equipment increases rapidly. Don’t be afraid to buy up consumables you need :) Reply reply PsionicTopHat. Marg initially charges only 3 gold, and can be persuaded to charge only 1. This enemy is immune to (and heals from) Fire damage. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". ago. Go over to the right above the lava stream before battle commences. Replies ( 1) 14. It'll be replays where you can alter circumstances you knew ended one way and cause something else to occur to see how and when those changes effect your new game. Every other Civil Ability - Bartering, Persuasion, Telekinesis, Sneaking, and Thievery - will only affect the character who has leveled up that skill. To pickpocket, enter sneak mode and click on the person you want to pickpocket. Comparing my 1st and 2nd run. At late act1 you will need thievery 2 (right when you're about to escape fort joy). I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. Start automatically after entering the area. So, in a full party I'd prioritize Persuasion, Thieving & Sneak, get Loremaster to 3 on one character, and then just do whatever. It might not work if her attitude toward you is extremely low. Wits has nothing to do with it. Bartering is very straightforward. The amount of XP you need to get may seem intimidating, but it doesn't take that long to level up - you need many XP points, but you acquire them quickly as well. This method won't work if you've already escaped fort joy or already hostile against the magisters. . So many talents in DOS2 are useless. Then. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. Use that character to talk to a vendor, give them 1000-2000 gold for free and enjoy almost a 50% discount around bartering 6. That means you can't pump one skill up to max and will at times be forced to spread points around, and if you can spread points around, you're more likely to do so, and thus less likely to have exactly the same amount of persuasion needed to pass a check. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. A summoner/dps hybrid can't compete with a, say, full necro with maxed out warfare, scoundrel and 2h. Persuasion. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. Example 1: The Level 12 Evil Scarecrow near Driftwood. In that regard, the Rogue remains. 4/5 story. The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. You can: a) Be a lizard. You can use this via a Mask of the Shapeshifter. To do this you need a human character (thrifty +1 bartering) that ate Garvan's head with the mask of the shapeshifter (trade secrets +1 bartering) the Captain's Jaunty hat from act 1 (+2 bartering) Justinia's Favor (gloves from act 2, +1 bartering), a belt and. Your ability to convince the other party to see things your way through non-violent means. I have no Undead in my party. Reply reply. also that dead guy will heal everyone. However, before starting the quest, make sure to send the Sourcerer into Braccus Rex's Vault to retrace. You need X points in Persuasion to pass. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". How to know the threshold? Unfortunately, without getting into game files it is hard to know what is. Talk to the cat first, offer to help, break the columns, and then talk to the girl. In short; you're understanding it wrong, respec your civil abilities and max persuasion on one character and use that character to talk to people. The Wayfarer class should balance out ranged attacks and magic. Any points over 5 only increases proc chance. who probably doesn. You only get a total of 6 Civil ability points throughout an average playthrough, so you can only max out one of them, and its advised to stick with a different one for each party member, and max out the chosen ability first. But you get help after failing persuasion where the game informs you: "Persuasion Failure! Your Persuasion: 2, Needed: 4" Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. 2. here's how to get the most XP out of this if you plan to let tannag live. Your party probably shouldn't need more than two of them at most. For randomly rolled gear, only necklaces can spawn with +1 persuasion. You can usually accomplish a high enough attitude just by completing their origin quests along the way, but I think there are dialogue options that will raise or (more importantly) lower it as you move through the game. This maximum can be further be augmented. This enemy is vulnerable to Water damage. Attitude is gained with an NPC when you complete certain quests for them. ===== ABBREVIATIONS AND MAP LINK : WP = waypoint. Each point in the Persuasion skill counts as 1 point towards the threshold. I suspect persuasion goes the same way to give you a feeling of progression. There isn't ever a risk. I'm very torn on Divinity Original Sin 2. You can max persuasion and still fail some dialogue checks because its against an attribute you have little or no points in. Lizards receive +1 to persuasion. a genrous offer. You can survive with minimum lock picking, average gear can give you an easy +2 on the early game, and that should be enough. I wanted him as a vendor in the late game, because he sells runes every level. Where is it?Talents in Divinity Original Sin 2 are passive abilities that can change player Characters in subtle or drastic ways. In a party of 4, I would absolutely have my main person that does all the talking have persuasion and Pet Pal. When I fail persuasion checks, they always listen to bodies, specifically to the 'splortch' and 'thud' sounds they tend to make. #2 < > Showing 1-2 of 2 comments . r/DivinityOriginalSin A chip A close button A chip A close buttonOriginally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. kaleb314. Is Persuasion necessary at all on anyone? Like, will I miss any quests or loot if I do - or lose significant amount of XP? I guess that depends how the situation. i also prefer fighting over talking but persuasion will give you a different (probably better) plot. We are looking for a new coop multi player game to get stuck into and lots of threads recommend the DOS2 campaign. I am trying to pass her 2nd persuasion check, but I can't seem to get any of them to pass (she aggro's immediately if you fail) The 3 stats are Int/Mem/Con - my caster has 27 and 28 Int/Mem and my tank has 24. He will say that his mind has been irreversibly corrupted from his training and just. Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. The highest an NPC can have, is 40?, so the question is how the difference in stats are. Once Strength has been capped, add excess points into Wits. (respec before moving on again). Max XP Guide for Act 1 (Reach Level 10 Before Act 2) By Buwa. This is on tactician. Thievery Information. Improves hunting abilities, rogue abilities, and provides a dodge bonus. Lucky charm, while not being amazing, gets you way more gold than you are going to save by identifying items yourself instead of going to a vendor. DOS2 Guide Hi everyone, I just finished writing up a Tactician and Honour Mode Guide. Joined: Jul 2014. Eventually, it couldn't be pushed further and we said our goodbyes, raced for divinity, saw Dallis ruining everything and went to Arx where our party members realized that we'd need to team up and finish. Loremaster is so-so (identifying item when money were abundance isn't a problem, but enemy info is priceless). +2 ThieveryThe Bartering skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. When you have 4 choices, oftentimes the choices will be flagged as such: Choice one would require say, 4 persuasion. Attitude = (Charisma + Reputation) x 5 An attitude score of 100, together with a Bartering skill of 5 is required to trade with merchants at cost. 1 Answer. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. You can use this via a Mask of the Shapeshifter. Cloak, Adrenaline, Cloak and Dagger and Teleport. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Summoners max out summoning, mages max out their respective. All characters begin with a basic 10 points in each attribute. This game is great, with tons of replayability, go for persuasion max on second playthrough since you won't need tons of moneymaking because ur good enough at the game, and persuasion options will provide an even more different gameplay. Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. Try gifting a handful of gold before the persuation check. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. her attitude was only -10 so it worked!E. Different pieces of gear can spawn with different social bonuses. It's the same problem as with "choice when it comes to your companions and their starting classes". So it is not hard to make a decision. - How much Persuasion do I need maximum for each act? (I had…Initiative Notes. Since you don't really need a lot of points in the magic schools for support, this person is also a summoner. I'd say having an undead with thievery is also pretty nice with no need for lockpicks. updated Oct 15, 2017 The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Lizard is pretty nice thanks to +1 persuation, so if you max it you can pass test of 6 persuation (without any boosts in your gear) what sometimes is helpful (at Act IV). STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. You can min/max it a bit using gear like Gloves of Acquisition which gives +2 Thievery so you only need 3 hard points. All lizards have +1 to persuasion. 2nd run I stole everything and only looted the valuable light stuff. Store the gear in a pouch for safekeeping and equip them when you need to. The abilities you increase points in should be the primary focus of that character, and you. :D. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone)I didn't think you needed persuasion to convince your party to not ascend. Just put points into that if you reach your cap on your main. With the experience i have. detach someone you can make invisible. I also recommend a character that has a high barter. Spellsong (Lizard). For loremaster likewise. The Loremaster skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Persuasion only applies to the character making the Persuasion check. The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. Remember that the loot you find will be scaled to the. This is on tactician. Takedown. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. some objective even need persuasion to get pass through. With 100 attitude and high enough bartering you get something like a 50% discount which can far outweigh the initial cost of the. The NPC has 30 FIN, as shown in the video. Lucky charm up to 5 will increase proc chance and quality of the things you find. I found it takes exactly 350 gold to get him to 100 attitude. You can do this directly by just giving the vendor 200G in one go or over time in the form of gold directly and/or items. 8,990,000. Inside the cave at #4 you will have to fight the Captain. RobotGodzilla Dec 31, 2019 @ 7:59pm. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. After that, I confront him in his cave, ask to trade the soul jar for his armor set. I think for the check you do not need max attributes for each check category. At late act1 you will need thievery 2 (right when you're about to escape fort joy). I know I can craft lockpicks from needles or nails but I didn't pick any up in Act 1. 000 total Gold. To examine a monster or NPC, select them and choose Examine. you may need it in order to get the sorts of quest results you want. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. . I suspect persuasion goes the same way to give you a feeling of progression. As near as I can tell, attributes will only affect Persuasion by one single point. But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Attitude = (Charisma + Reputation) x 5 An attitude score of 100, together with a Bartering skill of 5 is required to trade with merchants at cost. ), I have two characters choose the "Finesse" dialog choice. Always Easy Normal Hard Impossible Now we can leave out the first and the last as "Always" means it will always pass the checks, doesn't matter what your stats are. On Tactician difficulty, this enemy grants a Water Immunity Aura. Persuasion - You need this on at least one character. On Tactician difficulty, this enemy grants a Water Immunity Aura. These three below are essentially three different ways of making money. There's no point in half-arsing persuasion. #1. It can be better to pick an option with a stat you have nothing invested. It just isn't as fun. You can max persuasion and still fail some dialogue checks because its against an attribute you have little or no points in. Our group (especially me) was curious how important it was to get every last bit of EXP from killing innocents, doing side quests, etc. Because Attitude is capped at 100, and merchant mark-up has a floor of 1. It's kind of underwhelming if you ask me, having to rely only on one. ago. A Rogue or Bard can pick a wide array of skills to be proficient in, and they'll just level up as the character levels up. Decreasing the cost of goods and increasing the value of goods you sell them in the future. I have passed 90% of persuasion checks so far with persuasion 5. Gareth seems scripted to arrive there, providing he hasn't been killed. Once he is freed, he will attack you unless a character has Pet Pal. Zaleskar is important both for Ifan’s quest and Sebille’s. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. While DOS2 having the more fun class building and. It can be better to pick an option with a stat you have nothing invested. I tested this myself: Gareth (target) has 14 Finesse. Makes the game much easier, expecially if it is your first time playing. Then. tribe of saheila. Pathos appeals to an audience's sense of anger, sorrow, or excitement. A detailed guide based around a spreadsheet listing all things available to do in Fort Joy up until leaving the Fort itself, and a couple accompanying videos to clarify some non-obvious details. Everything is literally s***. Attitude influences how an NPC perceives you and affects the cost of trading with them. However, you can use them as disposable thieves. Anyone else think that persuasion checks that need more than 5 are silly? DOS2 Discussion Basically I need to quicksave before every conversation or put on my. Intelligence increases the damage of magical spells and effects. I did the strength check persuasion. - +Persuasion does not appear on randomly-generated items. Saving too much consumables leads to overcrowding your equipment. This can include obtaining more information, defusing violent situations, or gaining profitable rewards. Similarly, respec is free for only up to Weapon Mastery Level 10. 1. _ Coop with friends: Lohse: Enchanter (Aero, Hydro CC)Tharos47 • 6 yr. This is an excellent choice for beginners and is the best Civil Ability of them all. because thats basically free 25 points in all stats. This guide is not intended to hand hold you through the game. You can pass the persuasion check to ask Grog to lower the bridge tolls. Due to the round-robin nature of Divinity 2's combat, no matter how high a character's initiative is they can never (without killing the enemy who goes after they do or summoning a minion) have two allied turns in a row. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Character Stats & Information Abilities (and Skills) Abilities in the game are not spells you use to attack enemies with, those are your skills. Marg initially charges only 3 gold, and can be persuaded to charge only 1. Amulets and Belts can provide up to 2 lucky charm. Level 2: 2,000. This enemy is vulnerable to Water damage. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. Because you are on Tactician I would recommend picking one or the other. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. In my current playthrough, Sebille's dialogue required a persuasion check to make peace with Zaleskar (maybe because I killed Griff, or may be default). 30. Classes play a significant role in helping guide players on how to tackle the game’s combat and provide an excellent framework for players to build on. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. mesmerizedish. So if we (random number) say Act 1, if you collect all treasures and sell every Item to grant you about 100. DOS2 Guide. This begins upon finding a magical lamp. When I looked at the answer, it seemed to be a better fit with Beast's personality. I literally just hit this part last night for the first time and using my main (Fane) who has 1 in persuasion I was able to convince all 3 of my teammates, (Lohse, Beast, Red Prince), to not ascend and the dialogue option was not a persuasion check. 5/5 combats. Because you also have to chose the correct option. , and in many ways it is. Increases base Attitude with strangers by 5 per point. (unless you're looking up the thresholds you'll need to meet). So, I unchained Sebille, got Red Prince to talk to Zaleskar. Persuasion is almost entirely based off the persuasion skill. Attributes are the base stats of your characters in Divinity: Original Sin 2. Pet Pal on them as. Divinity: Original Sin 2 is a great classic RPG with an elegant cause-and-effect system. Persuasion is a civil skill in Divinity: Original Sin II. Persuasion is a civil ability in Divinity Orginal Sin 2. Once Strength has been capped, add excess points into Wits. Depending on your choice, several scenarios can happen. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. 2 of my companions are at 100 already but Sebille is at 94, and I don't know how to get these 6 missing points. Seeking Revenge Walkthrough. Go to the cave where you get his hat, open the door, drop his soul jar and smash it (without starting dialogue). Buffing pre combat in DoS2 seems to be almost impossible or is limited to ~2 buffs max before you engage the enemy due to the short duration of buffs, the casting limitations of a round-based RPG and the lack of a pause function. Talents: Opportunist Executioner Savage Sortelige. atleast not for me. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. Looting him after will give you the whole set. unlike BG3 where results vary based on a roll of the die, in DOS2, you either meet the required flat persuasion score, or you don't. It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. Do not use Pyrokinetic skills that deal damage. Level 1: Increases base Attitude with strangers by 5. How does the game determine who initiates the conversations? Is it random? or the closest character?Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. There are no stat checks when it comes to persuasion. You can pass the persuasion check to ask Grog to lower the bridge tolls. These fights were given like 5xp per kill or something so balance isn't affected. use cloak and dagger to jump that person behind Tannag. Loremaster: Loremaster identifiles enemies and allows you to identify items. Brayton Barnes Safe? Just finished exploring the fishery in Driftwood and found the source weapons. CryptoThe persuasion check cools Gareth down and get him a bit more level headed. Improves the power of staffs, wands, and most elemental skills. I had a max persuasion Lohse fail her persuasion checks to get Beast to follow her as the Divine until I picked her lowest stat option, which worked. Thanks for this, one thing I do with the Captain set is a bit faster. A. These fights were given like 5xp per kill or something so balance isn't affected. Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. RobotGodzilla Dec 31, 2019 @ 7:59pm. Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. So a really hard Persuasion challenge might be -30%. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone) I didn't think you needed persuasion to convince your party to not ascend. Once the fight starts use T . If a Fire Slug is nearby,. I'm always clearing all barrels and crates but I did not find one nail or one needle. there is no real choice, either, because you can end up with multiple pet. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. Step 33 – Fort Joy Drawbridge Exit to the Hollow Marshes. POTIONS TIP 1: Empty potion bottle + penny bun mushroom, yarrow flowers, amadouvier, or whisperwood. go for lucky charm, then if you feel like you need bonus pocket money, respec at the end of act 2 to full thievery (keep some thievery items, like the unique +2 gloves, a random +1 belt and the +1 unique armor) and just steal gold (and whatever you feel like) from the merchants before moving on to act 3. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. It ended up working out right, she dropped two books, which were exactly the ones I wanted. Gives you 2 bonus points in Persuasion but you loose a point in Intelligence. Loremaster is a civil ability in Divinity Original Sin 2. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. The wish only gives you 9,750 exp, compared to tens of thousands of exp if I fight it at a higher level. They have unique conversation Tags and have their own Class and equipment. 19. May 1, 2018 @ 3:46pm I got him! He is a summon that takes 2 AP will fight by your side #5. It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. This step-up is decent but can be further improved, especially when using Gift Bag modifications. In the case OP is talking about (I think) you will get a [DWARF] option when you need to pass the persuasion check, if you talk to him with a dwarf. lacker • 6 yr. There's a popular build by u/zyocuh that looks really fun: Dual Wielding Fireblade. . You'll be fine fine also with scoundrel 2 to get the free move talent, chloroform and teleport again. There are a LOT of quests that you need to pass persuasion checks. It's located along the southern edge of Reaper's Coast. ago. So apparently the second character is able to lower the requirement somehow. I tested this myself: Gareth (target) has 14 Finesse. Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed. Persuasion is a civil skill in Divinity: Original Sin II. The 'All skilled up' talent helps. a taste for freedom. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. More EXP helps at least in theory since it gets us higher levels sooner (and sometimes gets us higher levels. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. Anonymous. burning the midnight oil. This enemy is immune to (and heals from) Fire damage. And while barter is really nice to have, I think high persuasion plus giving a few shopkeepers enough merchandise early on to raise their attitude to 100 will give you all the discount you need. persuasion gives a +5 bonus to all your attributes for speech checks. There are necklaces, a ring, and I believe a nobility hat, and lizards. r/DivinityOriginalSin A chip A close button A chip A close button Originally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. Vengeful elf, Asshole prince and a dead guy. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. honestly, i've taken to just not investing in it at all. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. 163 ratings. However those checks seem to be pretty few and far between and. I would say the two most important traits you can have on the first island. Joined: Jan 2009. Just started playing DOS2. I think you will miss out on one quest but not a critical one. Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. :p. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. This means that you can get a trading discount of 1% for each 5 attitude points you have on a merchant. 400 XP (Return to Fort Joy Ghetto) High Judge Orivand Fight: 5. He will say that his mind has been irreversibly corrupted from his training and just. You can probably go without this. Lucky charm, while not being amazing, gets you way more gold than you are going to save by identifying items yourself instead of going to a vendor. So there are ways to get 6+. 11 The Rogue Remains A Safe Choice. With 5 Persuasion, you pass almost everything because you've got 5 Persuasion - it has quite literally nothing to do with your Attributes. Second depend on what armor damage you want to focus on. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. Awake_The_Dreamer • 3 yr. Best summon in late game is ifan soul wolf if u use pet power gift bag. The big difference in DOS2 was that the experience curve was exponential, so even if you missed out on some experience it didn't really make much of a difference because the amount of experience you lost was trivial. . Lone Wolf essentially doubles your character's strength if you have 2 or less characters because you get double the points to spend when you level up. Kill Source Hound Thulnir: 200 XP; Kill Windego: 900 XP; Find. It allows you to identify magical items. So I have been playing with my brother for a while and have just finished act 2 as lone wolves, but I have noticed that in order for us to have full control (or as much as much as possible) of how our character/team reacts to certain situations, we need to pass a persuasion check. Persuasion is such a pain in the butt, especially in Arx. It will make your game runner better and load faster. Good talents for a damage caster: Far Out Man, Mnemonic, Executioner, Savage Sortilege, Hothead (only with Savage Sortilege), Stench (if not your Persuasion character), Glass Cannon (if you want to take the risk), Elemental Affinity if you are a mage, but you'll need to stand on damaging surfaces to get the benefit for Earth, Fire, and Air spells. You can take memory as needed, and wits for any leftover stats, but Constitution is very much a dump stat beyond the minimum you might need to equip items like a shield. Attributes are the base stats of your characters in Divinity: Original Sin 2. Have a character that delivers all kinds of buffs your party might need. b) All quests in Act 1 solved.